On the day of the 5.1 version update, I just had insomnia. At two o’clock in the morning, a cat jumped from the windowsill to the balcony, making a soft sound of landing. The phone screen suddenly lit up, it was the update push of Genshin Impact. I clicked on it, wondering whether I really love playing games, or just don’t want to face the blankness in the dark.
The new character is called Xinoning, rock attribute, one-handed sword. The official description is that she can reduce the enemy’s elemental resistance and give different gains according to the attributes of teammates. To put it more bluntly, she is the kind of silent cooperative character, a typical “silent” existence in the team.
I was silent for a long time when I saw her portrait. That kind of design is a kind of gentle hardness, like a polished stone, not dazzling, but tactile. The setting says that she will enter a state of “leopard hunting rhythm” when she is in the skill state. I suddenly thought of a sentence my teacher said when I was a ballet student when I was a child: “True strength is the elegance that oozes from the depths of the muscles.” At that moment, I realized that this is not a character, but an extension of a personality that I have suppressed for too long.
I began to study her constellation carefully. The first constellation allows her to maintain her state longer, and the second constellation can give different bonuses according to the team elements. For example, the fire attribute can increase attack power, the water attribute increases health, and the electric attribute can even reduce CD. These settings remind me of the way we do things in the workplace: if a person knows how to judge the situation, knows what to say to whom, and what emotions to show at what time, it may be more important than “output”.
There are also reprints of Nashida and Hu Tao in the second half of the card pool. I already have Hu Tao, and I was experiencing a low point in my relationship when I drew her. Now that she is back, I have no desire to draw her again, but when I see her, I still feel a familiar, no-language comfort. Our feelings for virtual characters are sometimes more stable than in reality, because they will never suddenly disappear or change their hearts.
Many people ask me, isn’t playing games a waste of time? I always feel that the answer to this question is as ridiculous as asking someone why they want to fall in love. Games are not reality, but they are not fake. They are more like a sandbox for us to practice emotions and relationships. We play decision makers, sacrifices, redeemers, and losers in them, and we experience collaboration, betrayal, achievement, and debt. You pour your emotions into a character, sometimes more purely than in reality – because you know she doesn’t belong to you, she won’t change for you, and she can’t be responsible for you.
希
And in reality, aren’t we constantly playing the role of “希诺篧”? Faced with family pressure, friends’ expectations, and colleagues’ cold eyes, sometimes you want to charge forward, but more often you just stand there quietly, using the least noticeable way to keep everything from collapsing.
Games are a kind of practice. Drawing a character in Genshin Impact is equivalent to gaining a new perspective. By operating her, I seem to be able to re-examine myself, the one who doubts the meaning while being persistently invested.
她
Version 5.1 is online. The card pool is like life, always pushing new choices when you are most confused. I don’t know if there will be a miracle in the next ten draws, but I know that being able to look forward to it again is the way to fight against nothingness.
We are all people who are looking for some kind of connection in front of the screen and behind the keyboard, not just to escape reality. We learn the weight of relationships in the game, and understand the complexity of support in the silence of the characters.