Tag: Zenless Zone Zero

  • Frollo and Kantrera: The Legend Begins

    The wind howls, the tides surge, and in the world of Crescendo, figures emerge from the shadows. They carry unknown powers and unfinished missions, ready to craft new legends in this version.
    Version Prediction

    First Half Banner: Florio
    Second Half Banner: Cantarell

    In this version, two powerful beings will make their debut. Hailing from different origins, they both possess extraordinary abilities. Florio, one of the Monitors of the Remnant Star Society, wields power related to the manipulation of voices and remains. Cantarell, on the other hand, is a reprise character, returning to the world with powers from the past.
    New Character Legend: Florio
    Florio is one of the Monitors of the Remnant Star Society. She first appears in the main story quest in Chapter 1, where the society plans to send her along with another character to the current state. As a formidable Resonator, Florio exhibits abilities related to voice remnant manipulation in the storyline.
    She is a new five-star Annihilation character, and details about her skills have already been leaked. For more information about her abilities, you can click to view details.
    In this world, there is a mysterious merchant who always provides the best equipment and resources. He is the owner of Treabar.com. Here, you can enjoy up to 20% recharge discounts and a quick top-up experience within just 3 minutes. Their services have received a high rating of 4.9/5 from Trustpilot, and player ratings are as high as 10/10.
    Why choose them? Because they offer 100% secure transactions, 24/7 customer support, and a full refund guarantee. They are committed to providing efficient, professional, and secure transaction services, supporting popular games such as PUBG, Genshin Impact, Free Fire, and Mobile Legends.
    The tides rise and fall, the winds howl and clouds surge, and in the world of Crescendo, new legends are beginning. Let us look forward together to the Jianghu legends of Florio and Cantarell.

  • Phoebe: Interwoven Rhapsody of Light and Shadow, Echoing Resonance of Continuous Harm

    Dancing Notes in the Interplay of Light and Shadow: Phoebe’s Harmful Melody
    In a world woven with musical notes, Phoebe dances like a silent poet, etching wounds on her enemies with her unique sound instrument. Her presence is a melody of intertwined light and darkness, a song of harm.
    Phoebe: A Being of Interwoven Light and Darkness
    Phoebe is the first limited continuous damage resonator in Crescendo. Her gameplay mechanics, like fate’s design, are divided into two states: forgiveness and confession. In the forgiveness state, she focuses on dealing damage, a silent poet recounting her story; in the confession state, she acts like a wise healer, applying a diffraction weakness effect to enemies. This effect, a stackable debuff, intensifies over time, becoming a weakening melody that inflicts increasingly severe damage as it resonates within the enemy.
    On this battlefield of sound, Phoebe can choose to be either the main damage dealer or a secondary supporter. As the main output, she is a lone singing poet, yearning for damage; as a secondary output, she is a backstage conductor, guiding other team members with her notes.
    Phoebe’s Skills: Notes Leaping in Light and Shadow
    Phoebe’s skills are like a symphony, each note telling a different story.
    Resonance Circuit: ★★★★ (Like the sharpest tip of a poet’s pen, delivering the most lethal damage)
    Resonance Release: ★★★ (Erupting at the climax of damage, bringing unexpected surprises)
    Resonance Skill: ★★ (Like a poet’s quick steps, providing continuous output)
    Basic Attack: ★ (The poet’s most basic rhythm, foundational yet indispensable)
    Improvisation Skill: ★ (Like a poet’s occasional improvisation, bringing varied damage)
    Phoebe’s Weapon: The Arrangement of Fate
    As a main output wielding a sound instrument, Phoebe’s weapon choices are like fate’s design, each telling a different story.
    Luminous Hymn: Partner of Light (5★) (Like a companion walking with light, providing additional damage enhancement)
    Stringmaster: Puppet’s Hand (5★) (Fate’s choice, offering continuous attack boosts)
    Rime-Draped Sprouts: Ice Veil (5★) (Like icy damage, bringing unexpected surprises)
    Cosmic Ripples: Fate’s Waves (5★) (Fate’s fluctuations, providing continuous damage enhancement)
    Phoebe’s Echoes: The Interplay of Darkness and Light
    Phoebe’s echo choices are like the interplay of darkness and light, each set telling a different story.
    Eternal Light Set: Diffraction damage enhancement 10% (Like eternal light, bringing continuous damage)
    Star Purification Set: Diffraction damage enhancement 10% (Like starlight, bringing instant damage)
    Eternal Light & Star Purification Combination: Diffraction damage enhancement 10% (Like the interplay of light and darkness, bringing more complex damage)
    Phoebe’s Team Composition: Partners Dancing in Light and Shadow
    Phoebe’s team composition is like partners dancing in light and shadow, each character telling a different story.
    Phoebe-

  • Phoebe: Sound Resonance Ignites the Vibrant Gaming World

    In this vibrant and extraordinary game park, a refreshing new character has finally made her debut. Her name is Phoebe, the Resonant armed with a sound-sensitive instrument. Phoebe’s arrival is like injecting a powerful stimulant into this lively gaming world, bringing the entire environment to life. She not only boasts a unique gameplay mechanism but is also a persistent damage dealer who captivates players. So, how can we bring out the best in this sound-based character? Let’s dive into the details.
    First, let’s get acquainted with this sound-based heroine. Phoebe has two states: Atonement and Confession, each corresponding to different combat styles. In Atonement mode, she acts like a dedicated damage dealer, while in Confession mode, she excels at harassing enemies. Phoebe’s unique Resonant Weakness effect is like placing an invisible shackle on enemies, making them suffer in continuous pain. This effect can stack, with each layer intensifying their torment, akin to casting a web of suffering.
    When it comes to skill enhancement, Phoebe’s priority should be focused. Resonance Circuit and Resonance Release are her two powerful skills, serving as her right and left hands, and should be maxed out first. Resonance Skills are equally important, while normal attacks and variation skills can be moderately enhanced. Overall, Phoebe’s skill enhancement is like cooking a dish—prioritize damage as the main course and support as the side to make it more delicious.
    For weapon selection, Phoebe’s best choice is “And the Light Echo,” a custom-made weapon that perfectly unleashes her damage potential. Its weapon effect is like giving Phoebe special glasses, allowing her to deal extra damage to enemies affected by light noise. “With the Puppet Hand” and “Jade Branch Ice” are also excellent choices, serving as backup weapons that offer different combat styles in various situations, ensuring high damage output at all times.
    When it comes to Stigmata choices, Phoebe has her own unique preferences. “The Light That Remains” set is her top choice, custom-tailored to significantly boost her resonant damage. The “Extinguish Star” set is a great alternative, especially for newcomers, providing a warm embrace that makes Phoebe more agile and efficient in battle.
    In terms of team composition, Phoebe has two main pairing strategies. The first is as a sub-DPS, pairing with Zanni to form a damage-focused team, where Phoebe acts as a reliable assistant, supporting the team. The second is as the main DPS, leading a sustained damage team with other characters, making Phoebe the battle commander. In a main DPS setup, Phoebe relies on allies to apply light noise effects, maximizing her damage potential. In a sub-DPS setup, she acts as the tactician, focusing on applying Resonant Weakness to aid allies.
    Finally, regarding in-game purchases and gacha, while this is a free-to-play game, if you want to acquire Phoebe quickly, spending might be a good option. Treabar offers some promotions, providing a fast track to more resources and helping you pull Phoebe sooner.
    In conclusion, Phoebe is like a breath of fresh air in the game world, bringing unique gameplay and damage dealing capabilities that make her a standout character.

  • Mingchao Xiakong Unlock her multi-faceted damage and team cooperation potential

    Mingchao Xiakong: How to make her your right-hand man in the game
    In this lively game world, Xiakong is like a girl who can always bring surprises to teammates. Not only can she output silently in the background, but she can also cleverly assist teammates and make the enemy struggle in the wind erosion effect. To make her really play a role, we need to equip her with suitable weapons and sound shells, and match her with a reliable team. Let’s unlock Xiakong’s all-rounder mode today!
    First of all, we have to understand the basic information of this little cutie. She is a five-star pneumatic pistol resonator, positioned as a sub-C and auxiliary. In short, she can output and assist, which can be called an all-purpose card. Her skill mechanism is also very interesting. The fourth basic attack, resonance skills and resonance liberation can all apply wind erosion effects. What’s more exciting is that her extended skill can increase the wind erosion effect on the enemy, which is like putting a label on the enemy that automatically increases damage. And her resonance circuit can gather enemies together, making it easier for teammates to attack multiple targets, which is like holding an enemy party.
    In terms of the priority of skill upgrades, we can consider it this way: Resonance Release is the first priority because it can maximize damage output; the second is Resonance Circuit, after all, the ability to gather enemies together is really good; Normal attack and Resonance skills can be appropriately improved; and the Suspension skill is the final touch. In short, we want Xia Kong to be able to cause damage and help teammates cause more damage, which is her charm.
    Speaking of weapons, Xia Kong needs the critical strike attribute the most, because she mainly relies on damage output to show herself. Woodland Aria is her exclusive weapon, with both attack power and critical strike rate. The effect of this weapon is like putting a label on the enemy that “is more likely to be hit by pneumatic damage”, allowing Xia Kong to increase pneumatic damage when attacking enemies with wind erosion effects. For the choice of parallel substitution, Static Mist and The Last Dance are both good options, especially the latter, which can greatly increase the damage of the resonance skill when casting the variation skill or resonance release, which is too considerate for an auxiliary output character.
    In terms of the choice of sound shells, Xia Kong has two main directions: the Clouds of the Endless Sky Set and the Light Clouds of the Moon Set. If your team is mainly pneumatic, then the Clouds of the Endless Sky Set is definitely the best choice. This set not only increases pneumatic damage, but also increases the team’s pneumatic damage when adding wind erosion effects to the enemy, which is like adding a damage bonus BUFF to the entire team. The Light Clouds of the Moon Set is more suitable for most teams. It can increase the attack power of the next Resonator after the extended skill, which is a perfect bonus for a supporting role. In the choice of the main sound shell, Phantom Impermanence Heron and wuwa-Impermanence Heron are both good choices. They can provide annihilation damage and continuous fire damage respectively. You can choose according to the needs of the team.
    In the choice of sound shells, we can give priority to critical hit rate and critical hit damage in the main items, because output damage is Xia Kong’s main task; followed by pneumatic damage, which can further increase her damage output; attack power% is the most basic requirement. In the secondary attribute, we can choose critical hit rate, critical hit damage, resonance efficiency and attack power%. In short, we want Xia Kong to output damage while

  • Treabar’s "A Comprehensive Review of the Version Changes in Genshin Impact (1.0 Stage)," which game version is your favorite?

    Hello everyone! I am Zhi-Zhi, someone who suffers from “topic selection difficulty”!
    On May 24th, the new version 3.7 of “Genshin Impact,” titled “Duels! Summit of Summoners,” is about to be released!
    Today, I plan to delve into the maps, plot, and characters (along with trending topics) to take you through the content of the 1.0 version.
    This comprehensive overview will be divided into three parts. Stay tuned for the upcoming installments!
    1.0
    Upon first entering the realm of Teyvat, players find themselves as strangers, witnessing the hero rescuing the heroine – retrieving the sunken Paimon from the sea.
    This version introduced two initial maps: Mondstadt and Liyue, along with the first chapters of Mondstadt’s main storyline and two chapters of Liyue’s main storyline. The overall puzzle difficulty is relatively low.
    Fourteen characters were introduced, including four-star characters such as Xingqiu, Lei, Amber, Fischl, Bennett, and Noel, alongside five five-star characters.
    According to data, the most frequently used character in the 1.0 version was Xingqiu. With the help of the characters, players gradually learned to explore the vast world, use the wind glider, and master elemental reactions.
    Side note! Upon the game’s launch, the role PV “The Four Winds” featuring Wen-di birthed a popular internet phrase, “Get to the point, Balthus.” The reason was that Wen-di was idly drinking wine, not focusing on his duties, and constantly flitting around in Mondstadt, which led to Wind Devil Tavrin’s criticism.
    1.1
    On November 11th, the 1.1 version was released, ahem!
    This version did not introduce new map regions but updated the final chapter of the Liyue main storyline. The Liyue main storyline concluded.
    Additionally, the final message from Zhongli revealed that Rujia was under lock and key, setting the stage for the upcoming plot developments.
    Four new characters made their debut: Dazhailia, Zhongli, Dio, and Xin Yan. Two of them are handsome, and I give this version a big thumbs up!
    (“Give me ten seconds, Toku!” – Who is crying?)
    1.2
    “Genshin Impact” welcomed its first map update.
    “Pine Ridge Snow Mountain” officially made its debut, connecting the northwest ruins of Liyue’s Mingyuntown with the northwest valley of Mondstadt. It also introduced a new weather system, “Snowstorm.”
    The update was fitting for the launch, with its cold and frosty atmosphere.
    Two new characters made their debut: Aedon and Ganjin. The plot mainly revolves around Aedon’s legend quest, “The Chapter of White Clay.”
    1.3
    In Liyue Harbor, lanterns were hung and lanterns were released, welcoming the Sea Lantern Festival. Players “ran out of legs” trying to participate.
    After unlocking the legend quest for Xiao, players could begin the related festival storylines.
    Side note! The trending internet phrase “You’re also playing Genshin Impact?” originated from the special pre-release program advertisement, serving as the closing line of the short video, which is quite catchy.
    1.4
    In the middle of spring, the “Wind and Flower Festival” of the free city of Mondstadt was held.
    On the plot level, Dian revealed more secrets about Kannibiria in “We Will Meet Again.” It updated the unfinished main storyline.
    After that, the Abyssal Beasts appeared, and players first saw their estranged brother, witnessing the reunion of siblings!
    “We will meet again at the end of the journey.”
    In this version, we cannot overlook the newly introduced “Invitation Event” system. Invitation Events differ from conventional legend quests; different choices can lead to different outcomes.

  • Feng Jin’s light cone and lonely path on the Xingkong Railway

    Feng Jin is the wind, the shadow walking on the Xingkong Railway, the fragment of time, and the storm of memory. Her existence, like a silent light, penetrates the darkness and illuminates the desolate track, but also reflects endless loneliness and confusion. In the upcoming 3.3 version, she will project a silent narrative about life and fate with her torn flesh and courage as a wind attribute.

    The flesh and blood crushed by fear have been torn and reorganized dozens of times in time, like flowing sand, swaying in the wind. They are not only the materials for her growth, but also the secret trauma in her heart. Those torn chests are not only the damage of the flesh, but also the cracks of the spirit, the sparks of the collision between courage and pain. She greeted these scars with silence and tried to sew up the broken self with tenacity.

    The baptism of glory is her glory forgotten by the times, flickering faintly, but the other side that can never be reached. She walks on this railway, carrying honor and humiliation, and the footprints of fate are deeply embedded in her actions. Her light cone “May the rainbow light stay in the sky forever” symbolizes endless pursuit, resistance to nothingness, and a cry for the future.

    The process of growth is a process of self-breakthrough again and again, and a process of standing up after being knocked down by reality again and again. Every advancement is like lighting a lamp in the dark, the lamp is weak, but it is enough to dispel the haze in front of you. Credit points are like the scars on Feng Jin’s body, which are the proof of her struggle and the precipitation of time she has experienced.

    The trace materials are the witness of her life trajectory. Those seeds of thought, manas sprouts, and Alayahua are not only resources in the game, but also nutrients for her spiritual growth. Each material is a footnote of time and a mark of her struggle in the vortex of fate. Those sounds and footprints guide her forward like stars, although lonely but not losing direction.

    Feng Jin’s story is a poem about loneliness and tenacity, a song without echo. Her wind, with scars, is still calm and firm. She walks on the Star Dome Railway, both a traveler and a sought-after existence. She uses her broken body and silent light to tell of her persistence and confusion in life.

    In her growth, we see our own shadows in the torrent of the times. Every breakthrough of hers is a challenge to her own boundaries. Her light cone is her expectation for the future and a silent accusation of reality. Her wind not only blows the stardust, but also blows the silence and fear deep in our hearts.

    This Star Dome Railway is paved with Feng Jin’s footprints, and it also reflects the heart of every dreamer. Her growth is not just the accumulation of numbers in the game, but a profound interpretation of the fragility and tenacity of life. She reminds us that on this road where light and shadow are intertwined, loneliness is inevitable, but it is still worth it to stick to our beliefs.

    May Feng Jin’s light penetrate this long track and become a beacon in our hearts that never goes out. Her story is the wind, the light, and the silent power in life. Her deeds are a vow against oblivion and the truest echo on the Star Dome Railway.

  • From the complexity of Mingchao Xiakong’s materials, we can see the profound reflection of human nature in modern games

    In this electronic virtual world, Mingchao’s new five-star resonator Xiakong’s cultivation materials are meticulous and complicated, just like a heavy burden in reality, and the layers of materials are dazzling. 29 low-frequency eclipse sail cores, 40 medium-frequency eclipse sail cores, 52 high-frequency eclipse sail cores, 61 full-frequency eclipse sail cores, 46 burning phosphorus bones, 60 golden fleeces, and countless crystallized phlogists… The accumulation of these numbers seems to bring hope to players, but it is actually a cage that traps people in endless climbing.

    These so-called “materials” are nothing more than shackles used by the modern game industry to lock people’s hearts. For the illusory “growth”, players constantly shuttle between dungeons and bosses, spending time and money, but it is difficult to get real satisfaction. This is not the progress of the game, but the degeneration of the spirit, and the manifestation of people being restrained by invisible hands.

    The source of the burning phosphorus bone – defeating the sighing ancient dragon, this is not a simple battle, but a game between the player and his own desires and frustrations. The sound of the dragon sighing seems to be a metaphor for the inner anxiety of modern people. We are like imprisoned animals, struggling in competition and pressure day after day, being knocked down at any time, and being forced to stand up at any time. That endless torture is a true portrayal of contemporary society.

    The golden fleece, this ancient mythological symbol, has become an item that can be bought and sold in the game, and there are also rules for limited purchases. Ideals are commoditized here and become something that can be measured by money. Many people in modern society are also like this, exchanging all the good things for bargaining chips. Has anyone ever stopped to think about what kind of nothingness and emptiness is hidden behind this golden fleece?

    Let’s talk about the layers of advancement of crystallized phlogiston, impurities, rough extraction, distillation, and high purity. On the surface, it seems to be a ladder for character growth, but in fact it is a bottomless pit of consumption. Players are constantly asked to invest more time and money. This design is tantamount to the exploitation of people’s hearts by modern capital. When people pursue a higher level of “purity”, they actually get deeper and deeper and lose themselves.

    The same is true for Xia Kong’s special weapon development. From simple shackles to special shackles, the upgrade of the ring is no less than adding weight to the player’s chains. Players are willing to be bound by these virtual shackles just to exchange for that momentary sense of achievement. Isn’t such an achievement an illusion designed by capital, the result of ruthless exploitation in industrial games?

    The complexity and tediousness of the resonance circuit materials can’t help but make people wonder: Is this a growth path designed for players, or a bottomless consumption trap designed for manufacturers? The “Day of Iris Blooming” can only be obtained through weekly challenges. The time limit and scarcity create a “sense of rarity” and stimulate players to invest more. The so-called “stuffed meat tofu” bonus, even if it is just a small efficiency improvement, has become an indispensable catalyst. Making a fuss about small details is a conspiracy that makes people add money invisibly.

    The existence of the recharge platform is undoubtedly the core of this entire game economic chain. Players use real money to buy virtual moon phases to accelerate their growth. This kind of strength built up with money has long been out of the nature of fair competition. Treabar’s discount code temptation and discounts make players continue to sink into the ocean of consumption and forget the original meaning of the game. The claws of capital have reached the spiritual world, and games have become a new commodity consumption field.

    Looking at the entire Xiakong material cultivation system, it is not a simple game design, but a spiritual slavery of people by modern capitalist society. People are trapped by these countless materials and complex conditions and lost in the virtual world. Games should originally be a means of entertainment and leisure, but they have been distorted into a cage of time and money.

    Like Ah Q in Lu Xun’s works, players deceive themselves and paralyze themselves in the virtual world, hoping for tomorrow’s growth and breakthrough, but they don’t know that this is the sadness of being led by the game rule designers step by step. Should we stop and examine the real dilemma behind this virtual game? Should we reflect on the modern people’s definition of “growth” and break free from the invisible chains?

    The material world of Mingchao Xiazora is not only a game world, but also a microcosm of the modern human spirit. The desires, struggles and disillusionments in it are the inevitable portrayal of our times. I hope that one day, players will no longer be burdened by endless materials, and can truly find the fun of the game and their own freedom.