Wan Di’s development materials – a pioneer’s diary

 

I often hear people say that this game is for “fun”.

Some people draw cards, some people do tasks, and some people shout “yyds” without thinking.

And I calmed down and looked at the development table of a character – Wan Di,
and suddenly felt a little unpleasant.

He is strong, and he is handsome, and he is also interesting.

But just to reach level 80, you have to take out these things:

“Fear crushes flesh” 56 copies

“Courage rips chest” 71 copies

“Glory baptizes body” 73 copies

And “Omen of Conflict” 65 copies

Traveler’s Guide × 30, books, credit points × 385,000

Various experience books and development materials

These names look like bills in purgatory.

What about the players? Some go to brush every day, some brush with curses,
and some people brush even though they know they can’t finish brushing.

I think they may not be doing it for the game, but just to make the word “expectation” more realistic.

The so-called destiny is just a system sentence.

It is said that Wan Di is a destiny of destruction, with imaginary attributes,
and it is a “not easy to mess with” character at first glance.

So some people believe it, saying that this person can “save the situation” and “subvert the team structure”.

But if you look closely,
if he really comes, you don’t prepare light cones and materials,
he is still a temporary worker who “works without a license”.

The light cone upgrade requires:

“Bu Li Fang” ×4

“Wolf Poison Saw Fang” ×12

“Moon Mad Fang” ×15

“Harbinger of Dispute” ×65

Credit points ×358,000

This is not a joke.

You think you have drawn a character,
but in fact you have drawn a responsibility.

Sometimes, in the game, I see society
When a person appears in the card pool,
some people rush to fight, rush to praise, and rush to prove that they are “well prepared”.

It seems that this is not a role, but a pass to become a “strong man”. Some people shouted “cultivation is too tiring” while pouring their physical strength into the material book every day. You say they are willing? They are the group of people who are “voluntarily kidnapped”. You say they are unwilling? They are the numb people who are “swept away by inertia”. But I can’t blame them all. If Wan Di were in reality, he would probably be the kind of person who walks alone on the street, not seeking recognition, but only seeking a way to go on. And you and I in the game always want to cast some obsessions that we cannot complete on these fictional people. So you brush materials, participate in activities, and check tables. Even if he has not been online yet, you have prepared the sacrifice early. This is not the fault of the game, nor the fault of the character, but in your heart, there is always a self who “cannot fail”. So I wrote this not to tell you whether you should raise Wan Di.
If you think this game is just to kill time,
then don’t worry about these materials.
If you think this character is worth it,
then follow the steps and take your time–
Don’t let the training become a whip,
and don’t let expectations become shackles.
I just hope that when you really use Wan Di one day,
it’s not because he is strong,
but because you really think:
“I want him in my team.”
If this is true,
these materials, money and time,
are not wasted.
But it is a proof of a choice.